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Re: What's with the Sherlock SDK?
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Re: What's with the Sherlock SDK?


  • Subject: Re: What's with the Sherlock SDK?
  • From: Charles Srstka <email@hidden>
  • Date: Sat, 16 Nov 2002 13:01:28 -0600

On Friday, November 15, 2002, at 11:02 PM, Nicholas Riley wrote:

On Thu, Nov 14, 2002 at 08:26:51PM +0100, Drew McCormack wrote:
When I read that there was a SDK for Sherlock 3, I was excited: I
thought I could throw together a cocoa plugin based on a cut-down
version of my app, and use the plugin to advertise my app.

But I just downloaded the SDK, and it seems to have very little
relation to cocoa (other than the widgets). Everything relies on
scripting languages like Javascript and something called XQuery.

I guess I will not be able to make my Cocoa plugin after all. Or am I
missing something?

Write a Watson plugin instead, it uses Cocoa (which probably explains
why it's so much faster than Sherlock 3).

Huh? Sherlock is written in Cocoa as well.

The reason Sherlock plugins are slower is that Sherlock has to dynamically load them off of the Internet. If they were written in Cocoa, and Sherlock still had to download them before using them, it would still be just as slow, especially since part of what takes so long with the Sherlock plugins is downloading the .nib files...

Charles
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  • Follow-Ups:
    • Re: What's with the Sherlock SDK?
      • From: Christopher B Hamlin <email@hidden>
References: 
 >Re: What's with the Sherlock SDK? (From: Nicholas Riley <email@hidden>)

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