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Re: Cocoa Audio question
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Re: Cocoa Audio question


  • Subject: Re: Cocoa Audio question
  • From: Kurt Revis <email@hidden>
  • Date: Tue, 10 Sep 2002 15:53:20 -0700

On Tuesday, September 10, 2002, at 03:35 PM, Terry Simons wrote:

I've been looking around a bit for some information on Cocoa and audio support in Mac OS X.

I saw NSSound, which looks somewhat promising, but is there any way to use Cocoa to record audio and/or query the audio devices, or do I have to use Carbon for that?

There are no classes for this in Cocoa specifically. You probably don't want to use the Carbon Sound Manager either--it's old and kind of a mess. You should instead use CoreAudio directly. See here:

http://developer.apple.com/audio/macosxaudio.html

or more generally

http://developer.apple.com/audio/

Also see /Developer/Examples/CoreAudio and /Developer/Documentation/CoreAudio. There is also a new "CoreAudio SDK" that you can download from connect.apple.com (assuming you have an Apple Developer Connection account -- and if you don't, get one, they're free).

Also, there's a mailing list for CoreAudio:
http://www.lists.apple.com/coreaudio-api

Hope this helps.

--
Kurt Revis
email@hidden
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References: 
 >Cocoa Audio question (From: Terry Simons <email@hidden>)

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