Re: Cocoa Audio question
Re: Cocoa Audio question
- Subject: Re: Cocoa Audio question
- From: James McCartney <email@hidden>
- Date: Tue, 10 Sep 2002 16:34:57 -0700
There aren't public cocoa bindings available.
CoreAudio is a C interface. It is neither Cocoa nor Carbon.
I wrote an example that does CoreAudio from Cocoa:
http://www.audiosynth.com/sinewavedemo.html
On Tuesday, September 10, 2002, at 03:35 PM, Terry Simons wrote:
Hi,
I've been looking around a bit for some information on Cocoa and audio
support in Mac OS X.
I saw NSSound, which looks somewhat promising, but is there any way to
use Cocoa to record audio and/or query the audio devices, or do I have
to use Carbon for that?
--
--- james mccartney email@hidden <
http://www.audiosynth.com>
SuperCollider - a real time synthesis programming language for the
PowerMac.
<
ftp://www.audiosynth.com/pub/updates/SC2.2.16.sea.hqx>
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