Re: Quickly drawing non-antialiased, discrete, pixels
Re: Quickly drawing non-antialiased, discrete, pixels
- Subject: Re: Quickly drawing non-antialiased, discrete, pixels
- From: Bill Bumgarner <email@hidden>
- Date: Tue, 7 Jan 2003 08:53:47 -0500
On Monday, Jan 6, 2003, at 19:52 US/Eastern,
email@hidden wrote:
You could use OpenGL, of course.
.... excellent example excised ....
I assume you have to do something to set up the view appropriately?
How is that done?
(I know virtually nothing about OpenGL except that I should learn)
b.bum
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