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Re: Quickly drawing non-antialiased, discrete, pixels
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Re: Quickly drawing non-antialiased, discrete, pixels


  • Subject: Re: Quickly drawing non-antialiased, discrete, pixels
  • From: Bill Bumgarner <email@hidden>
  • Date: Tue, 7 Jan 2003 08:53:47 -0500

On Monday, Jan 6, 2003, at 19:52 US/Eastern, email@hidden wrote:
You could use OpenGL, of course.
.... excellent example excised ....

I assume you have to do something to set up the view appropriately? How is that done?

(I know virtually nothing about OpenGL except that I should learn)

b.bum
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