Re: Quickly drawing non-antialiased, discrete, pixels
Re: Quickly drawing non-antialiased, discrete, pixels
- Subject: Re: Quickly drawing non-antialiased, discrete, pixels
- From: mathew <email@hidden>
- Date: Tue, 7 Jan 2003 19:33:06 -0500
On Tuesday, January 7, 2003, at 08:53 AM, Bill Bumgarner wrote:
On Monday, Jan 6, 2003, at 19:52 US/Eastern, cocoa-dev-
email@hidden wrote:
You could use OpenGL, of course.
.... excellent example excised ....
I assume you have to do something to set up the view
appropriately? How is that done?
Create an NSOpenGLView in Interface Builder, if that's appropriate,
then look at Apple's Cocoa InitGL example. It's not too arduous,
but it's more than I feel like copying and pasting here :-)
mathew
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