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Re: Making Scripting Addition with Cocoa
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Re: Making Scripting Addition with Cocoa


  • Subject: Re: Making Scripting Addition with Cocoa
  • From: matt neuburg <email@hidden>
  • Date: Mon, 28 Jul 2003 12:44:43 -0700

On Mon, 28 Jul 2003 17:52:02 +0200, Lorenzo <email@hidden> said:
>Hi,
>I have a friend developing AppleScript code only.
>Sometimes he asks me to build a Scripting Addition to increase the speed of
>his routines. And in MacOS 9 I did that.
>
>Now I would like to do the same with Cocoa. I already know how to pass him
>the Cocoa code so he can call my methods using callMethod. But I would like
>to give his something already compiled like a Scripting Addition or a
>library he can include and call in his AppleScript code.
>
>Do you know some simple way to do that?

(1) Don't write a scripting addition. Scripting additions are the work of the devil.
Write a scriptable app.

(2) Okay, I can see that I failed to convice you in the previous paragraph. So, to write
a scripting addition, do it just as you did before. You can't write a scripting addition
in pure Cocoa; you must link against Carbon. There's a template at Chris Nebel's site.
Just fill in your code:

http://homepage.mac.com/c.nebel

m.

PS Whatever you do, don't watch the Monty Python movie.

--------
matt neuburg, phd = email@hidden, http://www.tidbits.com/matt
pantes anthropoi tou eidenai oregontai phusei
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