OpenGL in a big window
OpenGL in a big window
- Subject: OpenGL in a big window
- From: "Gerriet M. Denkmann" <email@hidden>
- Date: Wed, 8 Oct 2003 00:26:23 +0200
I have a window with a NSOpenGLView with some moving things.
The Window Manager takes about 25% CPU when the window is rather big.
But when I make the window just a tiny little bit bigger, then suddenly
the Window Manager takes 95% of the CPU and the drawing gets real slow
indeed.
Why is this so?
Gerriet.
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