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Re: OpenGL in a big window
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Re: OpenGL in a big window


  • Subject: Re: OpenGL in a big window
  • From: Óscar Morales Vivó <email@hidden>
  • Date: Wed, 8 Oct 2003 13:49:18 +0200

I'm going out on a limb here, but it sounds as you hit some graphic card limit and went into software rendering mode.

Check it out in other macs with different graphics cards if possible at all.

On 8 Oct 2003, at 00:26, Gerriet M. Denkmann wrote:

I have a window with a NSOpenGLView with some moving things.

The Window Manager takes about 25% CPU when the window is rather big.

But when I make the window just a tiny little bit bigger, then suddenly the Window Manager takes 95% of the CPU and the drawing gets real slow indeed.

Why is this so?

Gerriet.
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/*
Oscar Morales Vivs

Eternal Computer Science Student. Master of C++ Templates. Cocoa Nut. Computer Graphics Scientiam Lumina. UI Guru in Training. Dabbler in all things CS and most which are not.

Web stuff: http://homepage.mac.com/oscarmv/index.html
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  • Follow-Ups:
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      • From: "Gerriet M. Denkmann" <email@hidden>
References: 
 >OpenGL in a big window (From: "Gerriet M. Denkmann" <email@hidden>)

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