Re: OpenGL in a big window
Re: OpenGL in a big window
- Subject: Re: OpenGL in a big window
- From: Óscar Morales Vivó <email@hidden>
- Date: Wed, 8 Oct 2003 13:49:18 +0200
I'm going out on a limb here, but it sounds as you hit some graphic
card limit and went into software rendering mode.
Check it out in other macs with different graphics cards if possible at
all.
On 8 Oct 2003, at 00:26, Gerriet M. Denkmann wrote:
I have a window with a NSOpenGLView with some moving things.
The Window Manager takes about 25% CPU when the window is rather big.
But when I make the window just a tiny little bit bigger, then
suddenly the Window Manager takes 95% of the CPU and the drawing gets
real slow indeed.
Why is this so?
Gerriet.
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/*
Oscar Morales Vivs
Eternal Computer Science Student. Master of C++ Templates. Cocoa Nut.
Computer Graphics Scientiam Lumina. UI Guru in Training. Dabbler in all
things CS and most which are not.
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