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Re: question about frame and bounds (mostly FIXED with a little problem)
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Re: question about frame and bounds (mostly FIXED with a little problem)


  • Subject: Re: question about frame and bounds (mostly FIXED with a little problem)
  • From: Ivan Kourtev <email@hidden>
  • Date: Tue, 21 Oct 2003 00:39:23 -0400

So I took care of everything, thanks everyone for your help. One little annoying problem remains, however.

In order to quickly calculate the required window resizing using IB I put the groups of interface objects that need to show or go away [please see (a), (b) below] in an invisible box. Notably, as the program runs, the progress indicator and the values of a bunch of text fields (both with the invisible box) must be constantly updated. In order for this to happen, however, I needed to do two things:

1 - send a [hiddenDisclosableBox displayIfNeeded] message to the NSBox after every value update or progress bar update (I am not familiar with the drawing system in detail but can justify the necessity for this).
2 - resize the main window (in order to expose the hiddenDisclosableBox) with a [main_window setFrame:w_frame display:YES animate:NO]; message.

Now this is puzzling. If I resize with animate:YES, then the updates to the progress bar do NOT propagate until the entire process bar fill-up is finished, which is when the progress bar is updated to full state in one single shot.

Is that a known bug? Am I missing something?

I wanted to keep the nice animation window resizing effect so I tried sending a setFrame with NO animation in succession after after the animate:YES message -- thinking this would 'undo' the effect of animate:YES, like this:

[main_window setFrame:w_frame display:YES animate:YES];
[main_window setFrame:w_frame display:YES animate:NO];

but this didn't fix it. Any clues as to this behavior? Why does [main_window setFrame:w_frame display:YES animate:YES]; mess up the subsequent animation of the progress bar?

Thanks for any help,

-- ivan

On Sunday, Oct 19, 2003, at 17:43 US/Eastern, j o a r wrote:

At any rate, what I am trying to do is dynamically change the size and appearance of the main application window based on the program state. For example, when the user selects a certain action, a file must be read in. At this point, I would like to:
(a) resize the window a little larger (already know how to do that with setFrame:display:animate),
(b) show a progress bar and a bunch of NSTextField's in the new window area
(c) read the file, indicating progress with progress bar, fill out NSTextFields
(d) when user is done, resize window back to normal (get rid of progress bar, NSTextFields, etc.)

So, according to an example I have seen, I create the entire interface in PB. In awakeFromNib I want to hide this portion of the main window interface which is not needed yet. So I wanted to get the dimensions and positions of interface objects (in the portion to be hidden) in order to calculate how much does the main window need to shrink (and hide the objects that are not needed for display).

You're definitively on the right track. If I were you I would write a subclass of NSBox called "CollapsableBox" that looked something like this:
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