Re: Use Xcode environment for Cocoa tutorials?
Re: Use Xcode environment for Cocoa tutorials?
- Subject: Re: Use Xcode environment for Cocoa tutorials?
- From: "Alastair J.Houghton" <email@hidden>
- Date: Mon, 27 Oct 2003 09:51:44 +0000
On Monday, October 27, 2003, at 07:45 am, Julian Vrieslander wrote:
I'm working through the tutorials in Aaron Hillegass "Cocoa
Programming..."
book. Currently my Mac is running 10.2, with the December 2002
Developer
Tools.
I know that the Xcode environment includes a Project Builder with a
very
different UI. But I don't know if this new Project Builder replaces,
or is
installed along with the older one. And I don't know if the
differences are
significant enough to be confusing for a newbie.
Xcode doesn't include Project Builder. It's a replacement for it.
The new edition of Aaron's book probably won't be out for months.
Should I
finish the current book before installing Xcode? If I install Panther
and
Xcode, will I still be able to build the tutorials described in the
book?
Xcode is quite similar to Project Builder, although you'll find that a
lot of the detailed settings have moved around and are now in different
places. If you read the Xcode documentation carefully before starting
the tutorial, you'll probably be OK, although you might spend a while
hunting for the options the tutorial tells you to change. (Hint: a lot
of options have moved to the "Show Info" inspector [select "Show Info"
from the menu, or click the blue info button in the toolbar to display
it]).
One other thing you need to be aware of is that ZeroLink'd applications
won't run from Finder... you need to change the build style to
Deployment before building if you want an app. you can run by
double-clicking.
Kind regards,
Alastair.
_______________________________________________
cocoa-dev mailing list | email@hidden
Help/Unsubscribe/Archives:
http://www.lists.apple.com/mailman/listinfo/cocoa-dev
Do not post admin requests to the list. They will be ignored.