CGCaptureDisplay behaviour
CGCaptureDisplay behaviour
- Subject: CGCaptureDisplay behaviour
- From: Daniel Tapie <email@hidden>
- Date: Mon, 5 Apr 2004 07:38:43 +0200
Hi,
I have a problem when using CGDisplayCapture on a non-main display.
When I do this, starting at MacOS 10.3, it is not possible to switch
back to any other application but it is possible to click and
manipulate windows from the Finder or other apps. Keyboard events are
also not passed to other apps. I would understand this behaviour when
capturing the main display, but why the hell this happens when
capturing another display?
The reason why we need to do that is because we have a video
broadcasting app that needs to draw in realtime on display #2 but it is
NOT a game that requires locking the user in it.
Has anybody experienced the same symptom and is there a solution?
Thanks,
Daniel Tapie
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