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Re: how to approach this..
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Re: how to approach this..


  • Subject: Re: how to approach this..
  • From: Scott Thompson <email@hidden>
  • Date: Fri, 9 Apr 2004 17:32:42 -0500

Hello everyone. I'm fairly new to Cocoa, only having done some very
basic tutorials and such. However I'm very familiar with C and
Objective-C seems to be coming along nicely.

What I want to do is create a 2D interface where people can drag
objects around and connect them together with virtual sorts of wires,
as in programs such as Max or PD or Reaktor. This is probably quite the
tricky thing to do for someone new to Cocoa, but still I'd like to give
it a go. If anyone has some pointers as to how to go about doing
something like this, and what might help make it easier, I'd really
appreciate it. If anyone knows of any code examples for something like
this, or any open-source cocoa projects that allow you to do this, I'd
be interested in hearing about them too.

An example to look at would be Sketch.app which is available in the cocoa examples folder of the Mac OS X installation I believe. It's a simplistic drawing application and has tools and feedback similar to what you describe.

Scott
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References: 
 >how to approach this.. (From: John Nowak <email@hidden>)

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