Re: CodeWarrior vs. Xcode?
Re: CodeWarrior vs. Xcode?
- Subject: Re: CodeWarrior vs. Xcode?
- From: David Feldman <email@hidden>
- Date: Sun, 18 Apr 2004 14:23:30 -0400
Thanks for the help guys. To elaborate on the original requirements I
listed:
I'll be building a prototype of what I hope will become a larger
commercial application. It's a client application that will connect to
one or more commercial servers. Due to limited funds initially, I'll be
implementing most or all of it myself. So, while comparing compilers
would indeed be satisfying it may not be something I have the luxury of
doing.
What is important:
- The app will be somewhat resource-intensive, so the code has to be
well-compiled for each platform it runs on.
- Usability and human interface adherence will be important, so it
needs to act like a Win app on Windows and a Mac app on Mac. I think
it's a given that I'll be building the front end separately on each
platform, so doing that fast and efficiently is important. (I know I
can use IB on the Mac, but I don't know what CodeWarrior will provide
me in terms of visual interface-building tools.)
- Much of the rest of the app (with the exception of some networking
code) will be shared code.
Some other things:
- Speed is important, and someone recommended I do the Win development
in Visual C# .NET because the combination of visual interface-building
tools and the speed with which one can build .NET stuff would help me
get the app build quickly. Any thoughts on that?
- I noticed an article on oreillynet about being able to develop COM
components for Mac, which (regardless of platform) might make the
shared code easier to manage.
- If one has the Mac Codewarrior IDE, how does one debug the compiled
Windows app?
Thanks again...
--Dave
On Apr 18, 2004, at 9:38 AM, Kay Roepke wrote:
On 18. Apr 2004, at 12:15 Uhr, Dix Lorenz wrote:
There is a lot of advantages if you have your crossplatform-code
compile cleanly on different compilers.
True enough. Though it really depends on the timeframe you've got to
implement that application. And given that the
OP admits not having any first-hand knowledge of Windows programming
(which by inference includes the development
tools used on that platform) I still wouldn't dare to plunge into the
i-support-many-compilers-game (while it's great
if you can, though!).
And yeah, it just feels so good if you can say: must be a bug in that
compiler, since no other compiler chokes on this :-)
Kay
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