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Re: [little OT] Licensing/Implementing in Cocoa/Obj-C
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Re: [little OT] Licensing/Implementing in Cocoa/Obj-C


  • Subject: Re: [little OT] Licensing/Implementing in Cocoa/Obj-C
  • From: Charles Srstka <email@hidden>
  • Date: Tue, 20 Apr 2004 10:03:20 -0500

On Apr 20, 2004, at 3:27 AM, Nicko van Someren wrote:

Setting aside the other considerations for a moment, as a professional cryptographer I would strongly advise against using RSA with keys as short as 192 bits. While I don't have exact figures to hand for 192 bit numbers it's worth noting that it is less than half the length of the first RSA Challenge and I suspect it would take a matter of hours to factor on a decent modern computer. According the the RSA FAQ on factoring [1] numbers with 430 bits can be factored inside a year using a single PC and in previous work I've shown that a single 42 unit rack of G5 X Serves can factor 512 bit keys at a rate of about one every two weeks. As well as the more complex (to code and to understand) sieve methods there are methods that are trivial to code and require minimal knowledge of mathematics which will factor your key in about 2^48 steps.

Using public key crypto is (IMHO) a great way to create software licenses. Its use means that even if your code is reverse engineered an attacker can not fake new licenses. That said, if the key that you use is too short and can be factored all this security disappears. If I were you I'd go for a much much longer key.

But there's still that issue of the registration code you generate being way too long with a decent-sized key...

Charles
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  • Follow-Ups:
    • Re: [little OT] Licensing/Implementing in Cocoa/Obj-C
      • From: Rams <email@hidden>
    • Re: [little OT] Licensing/Implementing in Cocoa/Obj-C
      • From: Nicko van Someren <email@hidden>
References: 
 >[little OT] Licensing/Implementing in Cocoa/Obj-C (From: Matt Jaffa <email@hidden>)
 >Re: [little OT] Licensing/Implementing in Cocoa/Obj-C (From: Stefan Pantke <email@hidden>)
 >Re: [little OT] Licensing/Implementing in Cocoa/Obj-C (From: Greg Hurrell <email@hidden>)
 >Re: [little OT] Licensing/Implementing in Cocoa/Obj-C (From: Nicko van Someren <email@hidden>)

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