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Re: Export to a Movie
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Re: Export to a Movie


  • Subject: Re: Export to a Movie
  • From: "James B. Tuley" <email@hidden>
  • Date: Wed, 15 Dec 2004 17:52:47 -0600


On Dec 15, 2004, at 9:43 AM, Lorenzo wrote:

Hi,
I export my OpenGL animation to a QT movie file reusing some sample code I
have found at the Apple web site, like "CocoaCreateMovie" and
"CompressMovie".
But, no matter which codec I use, which image size, which fps, data rate,
compression quality, duration... any time I quit my OpenGL application and
play the movie with "QuickTime Player", sometimes, *randomly*, my movie
skips some frames or more likely blocks for a little while.
I am getting crazy with that, because I looked at the code hundres of times,
but I cannot find the cause of the problem. Other movies I downloaded from
Apple trailers web site work flawlessy, so my "QuickTime Player" is ok. And
my movie frames are all there because the trouble happens time-randomly.
It seems that sometimes QT spends more times to decompress one image.
And I have a G5 dual 2GHz.


What do you think is the cause of the problem?
Could someone point me to the right direction?

Just to make an example, my last exported movie is a Sorenson Video 3, 512 x
320, Millions. FPS 30, Data Size: 14 MB, Data Rate: 575.9 bytes/sec,
Duration: 25 secs.

I'd say trying a non-temporal compression codec like the animation codec, photo jpeg codec, or dv codec.


-Jay

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References: 
 >Export to a Movie (From: Lorenzo <email@hidden>)

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