Re: Distributed/Distant Objects
Re: Distributed/Distant Objects
- Subject: Re: Distributed/Distant Objects
- From: Wade Tregaskis <email@hidden>
- Date: Mon, 23 Feb 2004 13:49:24 +1100
I found some examples of distributed object code and got a server and
client to work. (Thanks to Nicola Pero's tutorials)
Now I need to be able to have 2 objects, actually processes, talk to
each other. Right now with the tutorial code, Client A can tell Server
B to execute a method and B does it. I want to keep that functionality
and have B able to tell A to execute a method. But B is in a run loop
just listening for requests from Clients.
Have an initialisation method invoked on B pass in an object from A,
something that B can use to send messages to A asynchronously.
This is the exact same problem someone else had last week, although I
don't recall any other advice being put forward for that case either.
As I said then, it'd be nice if Apple updated their DO implementation
to remove the client/server assumptions.
Wade Tregaskis
-- Sed quis custodiet ipsos custodes?
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