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Re: Forwarding to Super
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Re: Forwarding to Super


  • Subject: Re: Forwarding to Super
  • From: Herr Witten <email@hidden>
  • Date: Sun, 4 Jul 2004 00:50:42 -0400

Yes, this has been very helpful; I was certain that my methods would
work, so as a matter of pride and as opportunity to learn something I
kept trying to manipulate the constructed call. Fortunately, your
example revealed one very important thing to me: C is powerful, but
assembly hands it its ASSembly. WIth that, and a vigor I acquired after
seeing Spider Man 2 led me to a more condensed version with a slight
hack; I use the __builtin functions, a feat I accomplished after
noticing that the assembly sets register r3 by grabbing data from the
second word of the args data. Thus, the structure was revealed, and I
was able to completely bypass assembly (which, I guess means that C
kicked some ASSembly). Anyway, here is the code:

//
// SuperProxy.h
//
// Michael Witten on Thur 1 July 2004 43470 85
// Copyright (c) 2004 Michael Witten. All rights reserved.
// NOTE: You may reuse this code as long as the copyright remains
intact.

@interface SuperProxy : NSObject
{
id _theTarget;
Class _theClass;
BOOL _isObject;
}
+ (id)superProxyWithTarget: (id)theTarget;

- (id)initWithTarget: (id)theTarget;
@end

//
// SuperProxy.m
//
// Michael Witten on Thur 1 July 2004 43470 85
// Copyright (c) 2004 Michael Witten. All rights reserved.
// NOTE: You may reuse this code as long as the copyright remains
intact.

#import "SuperProxy.h"
#import <objc/objc-runtime.h>

static Method _method;
static IMP _method_imp_old;

id _imp_proxy(id theReceiver, SEL theSelector, ...)
{
struct objc_super superInstance;
superInstance.receiver = theReceiver;
superInstance.class = [theReceiver superclass];

void* args = __builtin_apply_args();

void* ptr = &superInstance;

memmove((int*)args + 1, &ptr, sizeof(int*));

__builtin_return(__builtin_apply((void(*)())objc_msgSendSuper, args,
method_getSizeOfArguments(_method)));
}

@implementation SuperProxy
+ (id)superProxyWithTarget: (id)theTarget
{
return [[[[SuperProxy alloc] initWithTarget: theTarget] retain]
autorelease];
}

- (id)initWithTarget: (id)theTarget
{
self = [super init];
if (self)
{
_theTarget = [theTarget retain];
_theClass = [_theTarget class];
_isObject = [_theTarget isMemberOfClass: _theClass];
}

return self;
}

- (NSMethodSignature *)methodSignatureForSelector:(SEL)aSelector
{
return [_theTarget methodSignatureForSelector: aSelector];
}
- (void)forwardInvocation:(NSInvocation *)anInvocation
{
SEL theSelector = [anInvocation selector];

if (_isObject)
_method = class_getInstanceMethod(_theClass, theSelector);
else
_method = class_getClassMethod(_theClass, theSelector);

_method_imp_old = _method->method_imp;
_method->method_imp = _imp_proxy;

[anInvocation invokeWithTarget: _theTarget];

_method->method_imp = _method_imp_old;
}

- (void)dealloc
{
[_theTarget release];

[super dealloc];
}
@end

Please send me feedback. The only trouble that is immediately obvious
is multithreading, but it seems that locks should take care of that.

Herr Witten

I hope you don't mind the somewhat crude humor.

On 2 Jul 2004, at 13:04, Louis C. Sacha wrote:

> Hello...
>
> This caught my interest (although I would suggest that this sort of
> thing only be done as a last resort), and I played around with it a
> bit and have some code that seems to work pretty well so far.
>
> In case anyone wants to take a look, I've posted it temporarily at:
> http://www.syndrome3d.com/temp/invoke_super.zip
>
> The AncestorProxy class is similar to the AFSuperInstance class that
> you were working on, although most of the functionality was added as a
> category to NSInvocation and two runtime messaging functions.
>
>
> Some of the details you were looking for are mentioned in the source
> for the objective-C runtime (available as part of darwin),
> specifically the comments in the "objc-msg-ppc.s" file.
>
>
> Hope that helps,
>
> Louis
>
>> I've put this code together to illustrate what I'm trying to do, but
>> there are two problems with it that I can surmise:
>>
>> 1. The argumentFrame is meant to hold pointers top the objects, while
>> I
>> am copying the structures, but this is unlikely, because the argument
>> frame length is huge compared to the size of the pointers taken
>> together.
>>
>> 2. The offset to each argument is certainly not being handled
>> correctly, and I think this is because larger structures are being
>> copied into the argumentFrame.
>>
>> Anyway, here is the code:
>>
> ...
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  • Follow-Ups:
    • Re: Forwarding to Super
      • From: John Randolph <email@hidden>
References: 
 >Re: Forwarding to Super (From: Herr Witten <email@hidden>)
 >Re: Forwarding to Super (From: "Louis C. Sacha" <email@hidden>)

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