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Re: Networking in cocoa
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Re: Networking in cocoa


  • Subject: Re: Networking in cocoa
  • From: Prachi Gauriar <email@hidden>
  • Date: Sat, 31 Jul 2004 18:08:39 -0500

On Jul 31, 2004, at 1:00 PM, Dustin Voss wrote:
On Jul 31, 2004, at 4:51 PM, Shawn Erickson wrote:
On Jul 31, 2004, at 2:16 AM, Dominik Pich wrote:
I read a networking article on MacDevCenter.com and now I am completely unsure of how to implement this in my app - very basic and light0weight

Sould I use
- CFSocket or NetSocket subclass found...
OR
- NSFileHandle
OR
- can anyone recommend a good tutorial

Give us a clue on what type of network you need to do. What protocols do you need to support or is this your own, etc. Also what are the performance needs related to what you want to do.

> to implement this in my app - very basic and light-weight

I'm writing a small, very SIMPLE app (dedicated server needs only listen and client needs only send).
The 'protocol' is simple(my own) based on UDP(if I know how to do it) or on TCP.

Most of the ready-to-run network libraries out there don't support UDP. But for TCP, the most popular AFAIK are NetSocket and AsyncSocket. http://www.cocoadev.com/?SocketClasses

Don't forget NSStream. Since it's (mainly) event-based, it could be a good fit for your server(input)/client(output) situation.

-Prachi
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References: 
 >Networking in cocoa (From: Dominik Pich <email@hidden>)
 >Re: Networking in cocoa (From: Shawn Erickson <email@hidden>)
 >Re: Networking in cocoa (From: Dominik Pich <email@hidden>)
 >Re: Networking in cocoa (From: Dustin Voss <email@hidden>)

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