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Re: Debugging under 10.2
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Re: Debugging under 10.2


  • Subject: Re: Debugging under 10.2
  • From: Shawn Erickson <email@hidden>
  • Date: Thu, 3 Jun 2004 09:52:06 -0700

On Jun 3, 2004, at 9:05 AM, Jeremy Dronfield wrote:

On 3 Jun 2004, at 3:23 pm, j o a r wrote:

Use the 10.2.8 Cross Development SDK that's included with Xcode (as an
optional install).

Hi. Sorry to jump in here. I asked a question about this on the Omni list a couple of days ago, and got (somewhat) conflicting responses. How reliable have people found testing with the 10.2.8 SDK to be? Can a cross-developed app debugged and tested on 10.3 with the 10.2.8 SDK be reasonably relied on to be stable on 10.2?

You should test your applications on the platforms you are targeting, the SDK support doesn't obviate this requirement.

The SDKs that Xcode has allows you to target a particular OS when running on a different OS development wise. It basically insures that the headers/frameworks/libraries you are use are appropriate for the OS you are targeting. This insures that you aren't using unsupported APIs, frameworks, etc. in your code and come into play when building your application. It also can affect how your application is built IIRC.

<http://developer.apple.com/documentation/DeveloperTools/Conceptual/ cross_development/index.html>

-Shawn
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References: 
 >Debugging under 10.2 (From: Darrin Cardani <email@hidden>)
 >Re: Debugging under 10.2 (From: j o a r <email@hidden>)
 >Re: Debugging under 10.2 (From: Jeremy Dronfield <email@hidden>)

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