• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: Debugging under 10.2
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Debugging under 10.2


  • Subject: Re: Debugging under 10.2
  • From: Jeremy Dronfield <email@hidden>
  • Date: Thu, 3 Jun 2004 17:05:07 +0100

On 3 Jun 2004, at 3:23 pm, j o a r wrote:

Use the 10.2.8 Cross Development SDK that's included with Xcode (as an
optional install).

Hi. Sorry to jump in here. I asked a question about this on the Omni list a couple of days ago, and got (somewhat) conflicting responses. How reliable have people found testing with the 10.2.8 SDK to be? Can a cross-developed app debugged and tested on 10.3 with the 10.2.8 SDK be reasonably relied on to be stable on 10.2?

Regards,
-Jeremy
_______________________________________________
cocoa-dev mailing list | email@hidden
Help/Unsubscribe/Archives: http://www.lists.apple.com/mailman/listinfo/cocoa-dev
Do not post admin requests to the list. They will be ignored.


  • Follow-Ups:
    • Re: Debugging under 10.2
      • From: Shawn Erickson <email@hidden>
    • Re: Debugging under 10.2
      • From: Gideon King <email@hidden>
    • Re: Debugging under 10.2
      • From: j o a r <email@hidden>
References: 
 >Debugging under 10.2 (From: Darrin Cardani <email@hidden>)
 >Re: Debugging under 10.2 (From: j o a r <email@hidden>)

  • Prev by Date: Re: Feeding NSUnarchiver bad data can cause crash
  • Next by Date: Re: Feeding NSUnarchiver bad data can cause crash
  • Previous by thread: Re: Debugging under 10.2
  • Next by thread: Re: Debugging under 10.2
  • Index(es):
    • Date
    • Thread