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Re: image drawing glitch
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Re: image drawing glitch


  • Subject: Re: image drawing glitch
  • From: Jesse Grosjean <email@hidden>
  • Date: Tue, 9 Nov 2004 15:38:24 -0500

Your code looks fine. Are you seeing the same symptom on more than one machine? Can you make this problem show up in a small test case? Is the glitch always in the same place, and the same size?

Well I gave up after spending 20 minutes trying to duplicate the problem this morning. But I just noticed that it happened again. Anyway the frequency seems to be less then the original 1 in 10 that I mentioned earlier.


I only have access to one machine, but I've had a few reports of something similar from beta testers. I haven't really tried to make a test case yet, the problem looked odd, so I figured I would see if anyone else had run into it first. I'll let you know if I can duplicate it in a test case.

For me the glitch seems to be always the same or very similar. But here is a screen shot of a similar glitch (hopefully related) from another user, it might shed some more light on the problem:

	http://www.hogbaysoftware.com/badgediconclue.jpg

In this case the glitch is all along the left side, and he says that when the problem shows up its always that vertical bar for him. But the color varies, most often it's black I think. Except in this particular case note that the color of glitch is the same color as the image border displayed in the text view below. Also in that case the images have just been loaded from disk I haven't badged them.

Jesse

Thousands or millions of colors?
I've seen bugs in Thousands of colors in Image Rendering in Cocoa in pre-Panther system.
I've also seen this kind of bug in NSButton drawing when the content is just an icon.

I'm running OS X 10.3.5 in thousands of colors.

I'm using a NSCell subclass to draw these images. I'm using NSCells standard drawing code, the subclass just override cellSize to return a value a bit bigger then the default cell size for spacing reasons.

I'm using this code to draw the cells:

	[each drawWithFrame:decoratorFrame inView:controlView];

I'm not truncating the decoratorFrame x,y,width,height coords into int values. Could that make a difference?

Jesse

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  • Follow-Ups:
    • Re: image drawing glitch
      • From: "John C. Randolph" <email@hidden>
References: 
 >image drawing glitch (From: Jesse Grosjean <email@hidden>)
 >Re: image drawing glitch (From: "John C. Randolph" <email@hidden>)

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