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A little confused about concatenating NSAffineTransform
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A little confused about concatenating NSAffineTransform


  • Subject: A little confused about concatenating NSAffineTransform
  • From: Graham Cox <email@hidden>
  • Date: Sun, 10 Oct 2004 21:56:28 +1000



I'm trying to set up the following:

1. several separate graphical objects, each having their own position and rotation angle, are then grouped

2. The group of objects may be additionally scaled and rotated about their common centre


I have 1) working fine, but 2) is proving trickier. The way I am attempting this is to try and avoid the group needing to manipulate the paths etc. of the owned objects. Instead, I want the group to manipulate the current graphics context transformation, draw the objects in the normal way, then restore the graphics context. This way, the group doesn't need to know how the individual objects in the group actually implement their drawing, allowing objects of different types to be easily grouped.

Problem I'm having is setting up the current CG transformation matrix appropriately. The group knows the point of the common centre of the grouped objects, and its own rotation angle and scale factors. I can generate a transformation matrix from this info (which is known to be OK because it is used to draw the handles and bounding path of the group, which are behaving as they should), but when I concat this with the current CG, things don't work as they should. I've tried a number of variations, such as offsetting to the origin, doing the rotation and offsetting back, but as far as I can tell the two translations cancel out and the objects end up rotating around the view origin, not the group centre.

Anyone see what I'm missing here?

Graham

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