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Is NSScaleProportionally buggy?
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Is NSScaleProportionally buggy?


  • Subject: Is NSScaleProportionally buggy?
  • From: "Brian O'Brien" <email@hidden>
  • Date: Wed, 6 Apr 2005 10:04:34 -0600

I 'think' I've run across a bug in NSImageView.

When my NSImageView window is resized the image I'm displaying in this window resizes correctly as long as I'm
making the image smaller than the actual image. If I make the window larger than the actual image the image will
not get any larger. ie decimation works but interpolation doesn't.
Is it because I've forgotten or am unaware of a method that needs to be called so interpolation works?

Hate to say it but this, but is a bug that should have been fixed a long time ago?

Code fragment:


windowedImage = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:planes

pixelsWide:width

pixelsHigh:height

bitsPerSample:8

samplesPerPixel:3

hasAlpha:NO

isPlanar:NO

colorSpaceName:NSCalibratedRGBColorSpace

bytesPerRow:bytesPerRow

bitsPerPixel:24];
NSImage *img = [[NSImage alloc] init];
[img addRepresentation:windowedImage];
[self setImage:img];
[img release];
[super setImageAlignment:NSImageAlignBottomLeft]; //NSImageAlignCenter;
[super setImageScaling:NSScaleProportionally]; //NSScaleNone or NSScaleToFit or NSScaleProportionally
[super setImageFrameStyle:NSImageFramePhoto];

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