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Re: Is NSScaleProportionally buggy?
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Re: Is NSScaleProportionally buggy?


  • Subject: Re: Is NSScaleProportionally buggy?
  • From: Stephane Sudre <email@hidden>
  • Date: Wed, 6 Apr 2005 18:39:08 +0200

I tend to believe that if you were filing a bug report on this one, you would get the following answer:

"Thank you for taking the time to bring this issue to our attention. Engineering has reviewed your report and has determined that this is behavior intended by design and is working correctly per engineering specifications."

On 6 avr. 05, at 18:04, Brian O'Brien wrote:

I 'think' I've run across a bug in NSImageView.

When my NSImageView window is resized the image I'm displaying in this window resizes correctly as long as I'm
making the image smaller than the actual image. If I make the window larger than the actual image the image will
not get any larger. ie decimation works but interpolation doesn't.
Is it because I've forgotten or am unaware of a method that needs to be called so interpolation works?


Hate to say it but this, but is a bug that should have been fixed a long time ago?

Code fragment:


windowedImage = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:planes
pixelsWide:width
pixelsHigh:height
bitsPerSample:8
samplesPerPixel:3
hasAlpha:NO
isPlanar:NO
colorSpaceName:NSCalibratedRGBColorSpace
bytesPerRow:bytesPerRow
bitsPerPixel:24];
NSImage *img = [[NSImage alloc] init];
[img addRepresentation:windowedImage];
[self setImage:img];
[img release];
[super setImageAlignment:NSImageAlignBottomLeft]; //NSImageAlignCenter;
[super setImageScaling:NSScaleProportionally]; //NSScaleNone or NSScaleToFit or NSScaleProportionally
[super setImageFrameStyle:NSImageFramePhoto];


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References: 
 >Is NSScaleProportionally buggy? (From: "Brian O'Brien" <email@hidden>)

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