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Drawing a rectangular matrix of circles - an NSMatrix?
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Drawing a rectangular matrix of circles - an NSMatrix?


  • Subject: Drawing a rectangular matrix of circles - an NSMatrix?
  • From: Scott Ellsworth <email@hidden>
  • Date: Thu, 01 Dec 2005 11:49:43 -0800

Hi, all.

I am working on a puzzle game, sort of like minesweeper, and I am trying to figure out how best to draw the display. Should I draw it all in one NSView's drawRect, should I figure out an NSMatrix, or should I use a whole passel of much simpler NSView subclasses for each dot?

The puzzle consists of an n x n matrix of dots, each listing the number of network links it has to its neighbors. Lines may not cross, and may go only to the eight neighbors around it.

The problem and solution will be in different windows, but the draw code will be quite similar.

See <http://homepage.mac.com/fuz/dots.png> for the look I am after.

Eventually, I want the user to be able to click on a dot and drag a line to the next dot, so I can draw a line. This is not hard a priori - I have done stuff like this with one big DotView before, but I am wondering if this is really the best way to handle this situation. As mentioned above, the draw code would be simpler with a whole passel of simpler NSViews as subviews of the main view, and there is always NSMatrix.

Suggestions?

Scott
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