• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
How to draw a Sector Using Cylinder Using OpenGL
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

How to draw a Sector Using Cylinder Using OpenGL


  • Subject: How to draw a Sector Using Cylinder Using OpenGL
  • From: Janakiram <email@hidden>
  • Date: Tue, 6 Dec 2005 12:48:58 +0530

Hi,
I need to create sector in 3d space which looks similar to cylinder. The only difference is cylinder draws from 0 deg to 360 , but sector needs to be drawn from startAngle to endAngle.I tried to use the gluCylinder but couldn't succeed.Please give your suggestions on this.Please let me know how to solve this using OpenGL. Thanks in Advance.

-JanakiRam.
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Cocoa-dev mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:

This email sent to email@hidden
  • Prev by Date: Re: NSToolbar missing notification?
  • Next by Date: Re: resize image with cocoa
  • Previous by thread: Re: Slightly OT: simulating a dock icon click via an AppleEvent (or otherwise)
  • Next by thread: Programmatically traverse NSTreeController
  • Index(es):
    • Date
    • Thread