• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: best UI for rating a stack of objects
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: best UI for rating a stack of objects


  • Subject: Re: best UI for rating a stack of objects
  • From: Ricky Sharp <email@hidden>
  • Date: Tue, 6 Dec 2005 15:58:58 -0600


On Dec 6, 2005, at 3:28 PM, Matthias Winkelmann wrote:

I'm currently implementing a user interface. At one point, the user has to rate a stack of objects. There could be about 30 items he has to rate on a scale of 1 to 10. He is supposed to see only one of the entries at a time - think hotornot.com.

I've currently implemented this with an NSLevelIndicator and the rating style. When the user selects a value, the application automatically advances to the next item.

This seems to be a big no-no to me, since a slider or similar ui component should probably not commit the change at the same time. OTOH, adding a "next" button doubles the amount of clicks the user has to perform.

I'd love to hear some opinions and suggestions on this.

The 'Next' button isn't all that bad. At worse case you'd have double the clicks. It could be that you'll have consecutive items that would be rated the same. I'm assuming your level indicator retains the last value?

While not for everyone, a Speech Recognition and/or Ink solution would be kinda cool. I do this for my math software. Users can type in their answer, but must press Return/Enter to advance to the next problem. When using speech or Ink, however, their result is taken and they are moved to the next problem automatically.

Another thing to consider if the number of levels is low (perhaps you just have 3 or so values?) is to use dedicated buttons (one for each value). Clicking that would then assign the level and advance to the next item.

Finally, if you want to go back to only using your level indicator, you could postpone the automatic advance until some time elapses after a mouse-up. Thus, you'd allow users to re-click and track the control if a mistake was made.

___________________________________________________________
Ricky A. Sharp mailto:email@hidden
Instant Interactive(tm) http://www.instantinteractive.com

_______________________________________________
Do not post admin requests to the list. They will be ignored.
Cocoa-dev mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:

This email sent to email@hidden
  • Follow-Ups:
    • Re: best UI for rating a stack of objects
      • From: Matthias Winkelmann <email@hidden>
References: 
 >best UI for rating a stack of objects (From: Matthias Winkelmann <email@hidden>)

  • Prev by Date: Re: best UI for rating a stack of objects
  • Next by Date: Re: best UI for rating a stack of objects
  • Previous by thread: Re: best UI for rating a stack of objects
  • Next by thread: Re: best UI for rating a stack of objects
  • Index(es):
    • Date
    • Thread