Re: best UI for rating a stack of objects
Re: best UI for rating a stack of objects
- Subject: Re: best UI for rating a stack of objects
- From: Matthias Winkelmann <email@hidden>
- Date: Tue, 6 Dec 2005 23:04:18 +0100
Am 06.12.2005 um 22:58 schrieb Ricky Sharp:
On Dec 6, 2005, at 3:28 PM, Matthias Winkelmann wrote:
[..]
The 'Next' button isn't all that bad. At worse case you'd have
double the clicks. It could be that you'll have consecutive items
that would be rated the same. I'm assuming your level indicator
retains the last value?
[..]
actually, no. I reset the indicator to neutral for each new object.
Anything else would probably introduce some bias in the system. Since
the scale is from -9 to 9, the chance of two consecutive objects
deserving the same rating is only about 5% anyway.
> Finally, if you want to go back to only using your level
indicator, you could postpone the automatic advance until some time
elapses after a mouse-up. Thus,
> you'd allow users to re-click and track the control if a mistake
was made.
This sounds pretty dangerous to me - the behaviour would seem either
totally random to the user, or he'd assume the application is
reaaaally slow.
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Cocoa-dev mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden