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Re: best UI for rating a stack of objects
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Re: best UI for rating a stack of objects


  • Subject: Re: best UI for rating a stack of objects
  • From: Matthias Winkelmann <email@hidden>
  • Date: Tue, 6 Dec 2005 23:04:18 +0100


Am 06.12.2005 um 22:58 schrieb Ricky Sharp:


On Dec 6, 2005, at 3:28 PM, Matthias Winkelmann wrote:



[..]


The 'Next' button isn't all that bad. At worse case you'd have double the clicks. It could be that you'll have consecutive items that would be rated the same. I'm assuming your level indicator retains the last value?
[..]

actually, no. I reset the indicator to neutral for each new object. Anything else would probably introduce some bias in the system. Since the scale is from -9 to 9, the chance of two consecutive objects deserving the same rating is only about 5% anyway.

> Finally, if you want to go back to only using your level indicator, you could postpone the automatic advance until some time elapses after a mouse-up. Thus,
> you'd allow users to re-click and track the control if a mistake was made.


This sounds pretty dangerous to me - the behaviour would seem either totally random to the user, or he'd assume the application is reaaaally slow.
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References: 
 >best UI for rating a stack of objects (From: Matthias Winkelmann <email@hidden>)
 >Re: best UI for rating a stack of objects (From: Ricky Sharp <email@hidden>)

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