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Extracting and Saving a 'SND ' Resource;
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Extracting and Saving a 'SND ' Resource;


  • Subject: Extracting and Saving a 'SND ' Resource;
  • From: Matt Budd (Madentec) <email@hidden>
  • Date: Wed, 2 Feb 2005 12:00:39 -0700

I'm trying to extract and save a 'SND ' resource from an old OS 9 program that I have. I use ResEdit in Classic-mode and I know the ID of the SND resource (it's 1024). I have the file open, and can use the GetResource('snd ', 1024) API call which returns to me a non-NULL "Handle" data type.

Basically I want to (in code) read from this Handle to a SND resource, and save a .snd or .aiff file on the hard drive. I was thinking of just writing the contents of the Handle to a file, but that didn't seem like it was going to work (if I hex-edit the contents of an existing .snd file, it seems to have a header chunk that the SND resource doesn't). I was also looking a bit on the net and it seems like I can load a QuickTime movie with the 'SND ' resource, and then save that move's soundtrack to disk.

The quicktime solution seems feasible, but also seems like a lot of overhead to just write to disk that which I already have in memory. Do you guys have any guidance or direction for me?

 - Matt

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