Re: UDP sockets and Cocoa abstractions
Re: UDP sockets and Cocoa abstractions
- Subject: Re: UDP sockets and Cocoa abstractions
- From: Andrew White <email@hidden>
- Date: Tue, 08 Feb 2005 18:15:40 +1100
Kevin Ballard wrote:
On Feb 7, 2005, at 9:14 PM, Andrew White wrote:
Thanks for the pointer. I couldn't find CFSocket under
'Cocoa:Networking', but it was under 'Core Foundation:Networking'.
CF stands for Core Foundation.
Let me rephrase that. I looked under Cocoa:Networking and saw only
Streams, CFNetwork, and some other stuff, none of which (obviously)
discussed accessing UDP sockets. Since I'm writing under Cocoa, I tend to
avoid CF where possible.
I don't know of sample code, but I think you just need to create a
> CFRunLoopSource for it and add it to the underlying CFRunLoop behind
> NSRunLoop.
So get my run loop (currentRunLoop), get the CFRunLoop (getCFRunLoop), and
add my CFSocket as documented in the CFSocket Reference?
Do I also need to add code to clean up this CFRunLoopSource when I clean up
my socket, or is this done automatically?
Thanks
--
Andrew White
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