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Re: Creating NSViews with code.
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Re: Creating NSViews with code.


  • Subject: Re: Creating NSViews with code.
  • From: Coleman Nitroy <email@hidden>
  • Date: Thu, 17 Feb 2005 10:59:21 -0500


On Feb 17, 2005, at 10:22 AM, j o a r wrote:

Is it possible to have a tab view, but hide the tabs and control which tab is current programatically. That would give me the best of both worlds. Fast switching and less UI clutter maybe.

At some point in your programming career I think you need to start looking in the documentation... Don't use the mailing list as a replacement for basic research.

Right right, sorry. That question a lone is rather stupid, I meant to toss in a question along the lines of performance that was talked about earlier. More of an experience / wisdom question.


How does a tab view store the "un-scene" views. I will have 19 NSOpenGLViews all running and chugging away if the tabs keep the subviews "alive". This will be a performance hit unless I tell the NSOpenGLViews not to render anything if there super is not current, and even then I still worry. I only ask because with my amount of experience with cocoa implementing this would take me a while, and I want to make sure I have found a proper path to take.

---
Coleman Nitroy
email@hidden
nitroy.com/cole

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  • Follow-Ups:
    • Re: Creating NSViews with code.
      • From: j o a r <email@hidden>
References: 
 >RE: Creating NSViews with code. (From: "Jonathan E. Jackel" <email@hidden>)
 >Re: Creating NSViews with code. (From: j o a r <email@hidden>)
 >Re: Creating NSViews with code. (From: Daniel Jalkut <email@hidden>)
 >Re: Creating NSViews with code. (From: j o a r <email@hidden>)
 >Re: Creating NSViews with code. (From: j o a r <email@hidden>)
 >Re: Creating NSViews with code. (From: j o a r <email@hidden>)
 >Re: Creating NSViews with code. (From: j o a r <email@hidden>)

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