Re: is there a sample project for an AppleScriptable Cocoa app?
Re: is there a sample project for an AppleScriptable Cocoa app?
- Subject: Re: is there a sample project for an AppleScriptable Cocoa app?
- From: daniel <email@hidden>
- Date: Mon, 21 Feb 2005 09:48:29 -0800
This page might be helpful, even if you do have to suffer white text on
a dark-blue background...
http://www.zathras.de/angelweb/x2005-01-16.htm
Also, did you know that "Sketch.app" implements scriptability? Consult
your local examples directory.
Daniel
On Feb 21, 2005, at 9:15 AM, Daniel Morrow wrote:
I can't seem to make my app scriptable, no matter what I try, and no
matter how many docs I read. It's gotten incredibly frustrating.
(I've done this in the Carbon world, btw, and I'm starting to think
that not everything is easier in Cocoa, so please prove me wrong)
Anyway, I've created "scriptSuite" and"scriptTerminology" files, and
the Script Editor doesn't recognize my app. I've also tried putting
the script definitions into an old-school 'aete' resource. "Script
Editor" does now recognize the app, and I can see my app's dictionary,
but then when I run the script, my event-handler never gets called,
and an error is returned to the Script Editor, which is useless.
So, if there is a small Cocoa-based app which implements one or two
AppleEvents, I'd be really happy to take a look at it.
Thanks,
-Dan.
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