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Re-saving a JPEG without increasing file size or causing artefacts?
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Re-saving a JPEG without increasing file size or causing artefacts?


  • Subject: Re-saving a JPEG without increasing file size or causing artefacts?
  • From: Keith Blount <email@hidden>
  • Date: Tue, 22 Feb 2005 08:26:20 -0800 (PST)
  • Comment: DomainKeys? See http://antispam.yahoo.com/domainkeys

Hello,

In my program I need to take an image, rescale it, and
save it back to disk. The scaling isn't a problem, but
it seems more difficult than it should be to resave
the image without either causing a massive increase in
file size, or losing a lot of data.

For instance, if I have dragged a .jpg file into my
app which is viewed as an NSImage, as I understand it,
this is how I should save it back to disk:


NSBitmapRep *rep = [[image representations]
objectAtIndex:0];
NSDictionary *compression = [NSDictionary
dictionaryWithObject:[NSNumber numberWithFloat:1.0];
NSData *data = [rep
representationUsingType:NSJPEGFileType
properties:compression
forKey:NSImageCompressionFactor]];
//... writeToFile the data here

I have played with the compression factor, and what I
find is this:

- if I set the factor to 1.0 and resave the file, the
file size pretty much doubles - even if the image has
been scaled down. I don't understand this, as I would
have thought 1.0 would just save it at the same
quality as the original file, which shouldn't cause
any change in file size.
- if I set the fact to anything below 1.0 (eg. 0.75),
if I scale the image up and down several times, the
quality is lost and artefacts appear.

Does anyone know of a way of resaving images to file
without causing weird changes in their quality or file
size?

Many thanks for any help - I know this has been asked
before, but on searching the archives it seems that
most of the questions haven't been resolved.

All the best,
Keith

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