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Re: How Create Installer for a Cocoa Application
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Re: How Create Installer for a Cocoa Application


  • Subject: Re: How Create Installer for a Cocoa Application
  • From: Dan Saul <email@hidden>
  • Date: Thu, 3 Mar 2005 11:31:12 -0600

Simply include a shell utility to do the uncompressing for you and use
package maker.

Easy


On Wed, 2 Mar 2005 22:02:03 -0800, John Stiles <email@hidden> wrote:
> On Mar 2, 2005, at 9:15 PM, Todd Yandell wrote:
>
> > However, if you do need to install some important files outside of
> > your Application's bundle, you should use the PackageMaker utility
> > that's included with the developer tools. It allows you to create
> > standard Mac-like installers that include all of the features you will
> > need. The documentation included with this utility goes into all of
> > the details.
>
> It's assuming a bit much to say that PackageMaker will always include
> "all of the features you will need."
>
> We use a custom installer. We don't install to any special places or
> require authentication. Why, then, would we do this? Because our
> installer is decompressing tons of data on the fly. We use an
> assortment of tricks that take advantage of our data's layout which no
> off-the-shelf installation product could do.
>
> Is it worth it? Well, operations sure thinks so, since it saved at
> least a CD's worth of data in one case (and I think there are edge
> cases where you could say we saved two CD's worth).
>
> I think it isn't unreasonable to demand a well-written installer, and
> yes it's arguable whether the VISE products live up to that goal any
> more. They are far too OS 9-centric to work well in an OS X world
> (although I think some of their recent offerings might be better—I
> haven't looked into it recently).
>
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References: 
 >How Create Installer for a Cocoa Application (From: JanakiRam <email@hidden>)
 >Re: How Create Installer for a Cocoa Application (From: Todd Yandell <email@hidden>)
 >Re: How Create Installer for a Cocoa Application (From: John Stiles <email@hidden>)

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