Re: OpenGL and Tiger
Re: OpenGL and Tiger
- Subject: Re: OpenGL and Tiger
- From: Scott Ahten <email@hidden>
- Date: Mon, 16 May 2005 11:12:06 -0400
I'm working on a video mixer application which uses the Core Video
display link thread to render Quicktime movie frames as OpenGL
textures. This problem doesn't seem to be effecting my application.
Are you saying that auto-beam-sync doesn't work as advertised, or you
think that blocking in flush() when drawing faster than the screen
refresh rate is a "Bad Idea"?
- Scott
On May 16, 2005, at 10:20 AM, Shaun Wexler wrote:
On May 16, 2005, at 7:15 AM, Scott Thompson wrote:
What benefit are you enjoying by refreshing your window faster
than the screen can keep up with you?
Tiger's auto-beam-sync has ~bugs~. It does not work properly;
hopefully it will be fixed soon. It should have been obvious that
forcing a blocking implementation was the wrong approach...
FWIW, MacFOH uses its own custom beam synchronizer.
--
Shaun Wexler
MacFOH
http://www.macfoh.com
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