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Re: OpenGL and Tiger
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Re: OpenGL and Tiger


  • Subject: Re: OpenGL and Tiger
  • From: Scott Ahten <email@hidden>
  • Date: Mon, 16 May 2005 11:12:06 -0400

I'm working on a video mixer application which uses the Core Video display link thread to render Quicktime movie frames as OpenGL textures. This problem doesn't seem to be effecting my application.

Are you saying that auto-beam-sync doesn't work as advertised, or you think that blocking in flush() when drawing faster than the screen refresh rate is a "Bad Idea"?

- Scott

On May 16, 2005, at 10:20 AM, Shaun Wexler wrote:

On May 16, 2005, at 7:15 AM, Scott Thompson wrote:


What benefit are you enjoying by refreshing your window faster than the screen can keep up with you?


Tiger's auto-beam-sync has ~bugs~. It does not work properly; hopefully it will be fixed soon. It should have been obvious that forcing a blocking implementation was the wrong approach...


FWIW, MacFOH uses its own custom beam synchronizer.
--
Shaun Wexler
MacFOH
http://www.macfoh.com


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  • Follow-Ups:
    • Re: OpenGL and Tiger
      • From: Shaun Wexler <email@hidden>
References: 
 >Re: OpenGL and Tiger (From: Lorenzo <email@hidden>)
 >Re: OpenGL and Tiger (From: Shaun Wexler <email@hidden>)
 >Re: OpenGL and Tiger (From: Steve Christensen <email@hidden>)
 >Re: OpenGL and Tiger (From: Shaun Wexler <email@hidden>)
 >Re: OpenGL and Tiger (From: Scott Thompson <email@hidden>)
 >Re: OpenGL and Tiger (From: Shaun Wexler <email@hidden>)

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