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Re: OK to Use C++ Shorthand Constructs in a Cocoa Project?
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Re: OK to Use C++ Shorthand Constructs in a Cocoa Project?


  • Subject: Re: OK to Use C++ Shorthand Constructs in a Cocoa Project?
  • From: Cameron Hayne <email@hidden>
  • Date: Fri, 4 Nov 2005 00:11:04 -0500

On 4-Nov-05, at 12:05 AM, John Stiles wrote:
it gives you the freedom to to use basic C++ language constructs like declaring variables in places other than the top of the function, like "for( int x=0; x<10; x++ )". Or simplified syntax for things like "struct Foo {}" versus "typedef struct Foo_ {} Foo;" or whatever the C equivalent was.

I think you can do these things merely by setting the C-flavour to C99 in the XCode properties for your project. That's what I usually do. Sorry - I should have mentioned this in my earlier response.


--
Cameron Hayne
email@hidden


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  • Follow-Ups:
    • Re: OK to Use C++ Shorthand Constructs in a Cocoa Project?
      • From: John Stiles <email@hidden>
References: 
 >OK to Use C++ Shorthand Constructs in a Cocoa Project? (From: Jerry Krinock <email@hidden>)
 >Re: OK to Use C++ Shorthand Constructs in a Cocoa Project? (From: Cameron Hayne <email@hidden>)
 >Re: OK to Use C++ Shorthand Constructs in a Cocoa Project? (From: John Stiles <email@hidden>)

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