Re: OK to Use C++ Shorthand Constructs in a Cocoa Project?
Re: OK to Use C++ Shorthand Constructs in a Cocoa Project?
- Subject: Re: OK to Use C++ Shorthand Constructs in a Cocoa Project?
- From: John Stiles <email@hidden>
- Date: Thu, 03 Nov 2005 21:14:36 -0800
Cameron Hayne wrote:
On 4-Nov-05, at 12:05 AM, John Stiles wrote:
it gives you the freedom to to use basic C++ language constructs
like declaring variables in places other than the top of the
function, like "for( int x=0; x<10; x++ )". Or simplified syntax for
things like "struct Foo {}" versus "typedef struct Foo_ {} Foo;" or
whatever the C equivalent was.
I think you can do these things merely by setting the C-flavour to
C99 in the XCode properties for your project. That's what I usually
do. Sorry - I should have mentioned this in my earlier response.
Well, sure, but you can do those same things and more with the
Objective-C++ flavor. :) That's also just a property you set.
Really, either option is fine, but C++ is the more full-featured choice.
If you never plan on using those extra features, they're pretty much
equivalent.
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