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Re: Foundation Tool & NSApplicationMain?
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Re: Foundation Tool & NSApplicationMain?


  • Subject: Re: Foundation Tool & NSApplicationMain?
  • From: Sherm Pendley <email@hidden>
  • Date: Mon, 21 Nov 2005 22:00:12 -0500

On Nov 21, 2005, at 7:04 PM, George Lawrence Storm wrote:

I am in the process of converting a traditional Cocoa application into a UNIX command line tool.

The project started life as a "Cocoa Application". Currently I am working within XCode (2.2). The tool is working fine within the IDE, but not under the Terminal.

If I attempt to start as a new "Foundation Tool" I cannot see anyway to get it to function with NSApplicationMain, as the project "Target" has no properties tab to allow me to set a principle class or nib file (needed to use NSApplicationMain).

A command-line tool has no principal class, no nib files, no GUI, no event loop, no shared NSApplication instance, etc., so NSApplicationMain() is pointless in that context; few (if any) of the things it does are applicable.


A Foundation tool begins in main(), just like any other ordinary C program. If you need an event loop, a responder chain, etc., you'll need to create them. (A subset of AppKit that was built atop Curses would be quite interesting, but as far as I'm aware, no such thing actually exists...)

On the other hand leaving it as a Cocoa application it is not being recognized by the "Terminal" application despite being moved to / bin. (works fine in the IDE)

Don't put things in /bin - that and /usr/bin belong to Apple. /usr/ local/bin is better.


My question is how do I get a Cocoa application to work as a "Foundation Tool", or get a Foundation tool to work using NSApplicationMain.

Keep in mind that you're talking about two fundamentally different things here. A Cocoa app has a GUI, and is packaged along with all its resources in a .app bundle. A Foundation Tool has no GUI, and it's just a standalone executable file with no bundled nibs or other resources.


So essentially the answer to your question is, remove all of the controller- and view-related classes from your Cocoa app. Then, parse the command-line switches in main(), and call methods in your model classes as needed to hand them.

sherm--

Cocoa programming in Perl: http://camelbones.sourceforge.net
Hire me! My resume: http://www.dot-app.org

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 >Foundation Tool & NSApplicationMain? (From: George Lawrence Storm <email@hidden>)

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