Re: CFSocket freezes
Re: CFSocket freezes
- Subject: Re: CFSocket freezes
- From: Cameron Hayne <email@hidden>
- Date: Sun, 27 Nov 2005 12:29:50 -0500
On 27-Nov-05, at 12:20 PM, Chilton Webb wrote:
I'm not trying to be argumentative here, but this is definitely not
always the case. While we could argue the merits of headed and
headless server apps for weeks or months, there are server apps out
there that are inherently tied to a single GUI. The last five
commercial online games I've worked on have had at least one
portion of the server itself directly tied to a GUI. The ability to
see realtime stats on games as they're played is very important to
accountants and those performing security audits.
I don't think anyone is disputing that a GUI is useful on the server
side for display of the sorts of things you mention. It is also
common to have a GUI for configuring and controlling the server.
But it is almost always preferable to implement the server as a
separate headless process as has been described earlier. The various
GUIs interact with the server as clients that just happen to run on
the same machine or the same local network as the server. Or the GUIs
just interpret the various log files produced by the server without
any interaction with the server.
--
Cameron Hayne
email@hidden
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Cocoa-dev mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden