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Re: CFSocket freezes
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Re: CFSocket freezes


  • Subject: Re: CFSocket freezes
  • From: Chilton Webb <email@hidden>
  • Date: Sun, 27 Nov 2005 11:20:45 -0600

Hi guys,

On Nov 27, 2005, at 3:19 AM, Greg Herlihy wrote:

So to answer your question: it's highly unlikely that any online game server
incorporates a GUI directly, for the reasons outlined above. And if one in
fact turned out to exist, it would make a lot of sense to move its GUI out
of the server, again for the same reasons. The ideal server app is minimal,
efficient and simple - while a typical GUI implementation has none of those
characteristics.

I'm not trying to be argumentative here, but this is definitely not always the case. While we could argue the merits of headed and headless server apps for weeks or months, there are server apps out there that are inherently tied to a single GUI. The last five commercial online games I've worked on have had at least one portion of the server itself directly tied to a GUI. The ability to see realtime stats on games as they're played is very important to accountants and those performing security audits. That said, most of my experience has been with online casino systems. I assume that if you're building something like a FPS game server, or something just for fun, it probably wouldn't be as important.


-Chilton
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  • Follow-Ups:
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References: 
 >Re: CFSocket freezes (From: Greg Herlihy <email@hidden>)

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