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Re: Cocoa development positions at Pixar
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Re: Cocoa development positions at Pixar


  • Subject: Re: Cocoa development positions at Pixar
  • From: Scott Harper <email@hidden>
  • Date: Tue, 11 Oct 2005 13:29:20 -0600

So sad... Here sits a dream job for me, and I'm only finishing my Sophomore year in CS... >.<

Well, good luck to anyone who applies for this! I bet it'll be a LOT of fun! ^_^ The algorithms one looks interesting, too, but I'd have little-to-no idea where one begins on researching algorithms for 3D software. I guess it begins with finding a problem or area where speed needs to be improved?

--Scott

On 11 Oct, 2005, at 12:46 PM, Josh Anon wrote:

Hi all,

Sorry for the wide distribution, but I thought this would be of interest to many people on the list, and Malcolm approved our posting.

Pixar Animation Studios is kicking off a major Mac development effort, and we're seeking several experienced Objective-C/Cocoa developers to work on our proprietary filmmaking software.

Our open positions are listed here:

http://tinyurl.com/cetut

Interested folks should apply online. Be sure to include "Cocoa" and "Objective-C" on your resume!

Thanks,
Josh (on behalf of Howard Look, VP of Software Tools)

---
Josh Anon
Pixar Animation Studios
email@hidden
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References: 
 >Cocoa development positions at Pixar (From: Josh Anon <email@hidden>)

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