Distributed objects: Code required on both sides?
Distributed objects: Code required on both sides?
- Subject: Distributed objects: Code required on both sides?
- From: James Bucanek <email@hidden>
- Date: Sat, 29 Apr 2006 11:09:25 -0700
More distributed objects questions:
I have an application which talks to a server process via DO. Works great.
I now have a lot (and it's growing every day) of classes that only execute in the server. These objects never exist in my application except as proxy objects. I'd like to eliminate that code in my application so that the code only exists in the server.
Is this possible?
What I'd like to do is include the .h files for the server classes I use in my application and NOT compile their corresponding .m file. But when I try this I get link errors:
Undefined symbols:
.objc_class_name_CompactCommand
collect2: Id returned 1 exit status
Is this because I have to include the implementation of the class in my client for Obj-C to do its thing, or is this simply because I've got some obscure reference to that class buried somewhere else in my app?
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