Re: OT: The "Apple way" of doing things
Re: OT: The "Apple way" of doing things
- Subject: Re: OT: The "Apple way" of doing things
- From: John Stiles <email@hidden>
- Date: Fri, 1 Dec 2006 13:45:19 -0800
On Dec 1, 2006, at 1:35 PM, Scott Ellsworth wrote:
On 12/1/06, Andrei Tchijov <email@hidden> wrote:
Next to the list I have set of buttons. What first button
does depends on status of selection in the list of things.
Personally, I would prefer it if the UI had buttons that did just one
thing. That way, if the user double clicks accidentally, things work
as they expect - the extra click will just hit a disabled button.
Similarly,the user can build muscle memory - I click 'here' to start
things, and 'there' to stop them.
I find that morphing controls, or controls that do irreversable and
different things to be annoying, more often than not.
Take it for what you paid for it.
I wonder if I'm the only one here who continually stops Xcode from
cleaning or building by clicking the build (or clean) button, seeing
no response from the GUI, clicking again, and then the Xcode GUI
springs to life, the button turns into a "stop sign," and then the
second click goes through and the process is immediately stopped. Rrrr.
Moral: If you make buttons that change state, they'd better respond
instantly when the user clicks.
Hmm, maybe it's radar time.
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