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Re: how to write desktop annimation?
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Re: how to write desktop annimation?


  • Subject: Re: how to write desktop annimation?
  • From: Mike Paquette <email@hidden>
  • Date: Sun, 24 Dec 2006 11:44:47 -0800


On Dec 23, 2006, at 5:59 PM, Scott Anguish wrote:

On Dec 22, 2006, at 10:35 PM, Scott Stevenson wrote:

For I want to write an animation ,which has been realized at the virtuedesktops
It is open source,and I have tried to trace down its code to find out how to create the desktops switch annimation,such as cube
effort,but it seems very difficult to get the switch code,

http://dev.lipidity.com/feature/tutorial/ebook-xcode-animations- core-graphics

ugh, this uses private API.

	It can't be stated _strongly enough_ that this is a bad idea.

This article doesn't state that very strongly at all, and the original web based article actually argues that (paraphrasing) "it's OK, Apple can't change this, it's used by the System".

This is a terrible assumption.

I would concur. Developers incorporating the third party header this site refers to should understand that they are proceeding at their own risk. Several hundred functions in this SPI have been altered recently for ongoing OS work and support of new development. If your product relies on these SPIs it will fail in future releases.
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References: 
 >how to write desktop annimation? (From: Tiger x86 <email@hidden>)
 >Re: how to write desktop annimation? (From: Scott Stevenson <email@hidden>)
 >Re: how to write desktop annimation? (From: Scott Anguish <email@hidden>)

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