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Re: creating a draw window
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Re: creating a draw window


  • Subject: Re: creating a draw window
  • From: Uli Kusterer <email@hidden>
  • Date: Sat, 21 Jan 2006 01:20:14 +0100

Am 21.01.2006 um 00:57 schrieb Robert Dell:
Uli Kusterer wrote:

Am 18.01.2006 um 04:52 schrieb Robert Dell:
Can anybody please explain to me how to create a draw window as compared to a window with text and buttons?
I need to draw lines, fill parts with colors, and set/test pixels in that window.
There is no draw window on MacOS X. You may want to read the docs on NSView to find out how to draw stuff on the Mac. Also check out the example code on your hard disk (/Developer/ Examples) -- all the code you could want to see is there, and all the docs can be found at http://developer.apple.com

I have, it refered me to quartz draw program or something like that.

Look at the "Basic Drawing" section of the Cocoa docs.

that program uses carbon not cocoa to draw and since Apple says that carbon will not be available for intel macs, i have to figure out how to reinvent the wheel... YET AGAIN!

Err... Carbon is going nowhere. Only Classic is being discontinued for Intel.


Cheers,
-- M. Uli Kusterer
http://www.zathras.de


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References: 
 >creating a draw window (From: Robert Dell <email@hidden>)
 >Re: creating a draw window (From: Uli Kusterer <email@hidden>)
 >Re: creating a draw window (From: Robert Dell <email@hidden>)

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