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Re: drawing and setting pixels
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Re: drawing and setting pixels


  • Subject: Re: drawing and setting pixels
  • From: j o a r <email@hidden>
  • Date: Sat, 21 Jan 2006 11:14:55 +0100


On 21 jan 2006, at 06.31, Robert Dell wrote:

The problem is i have those books and they ALL suggest me to use nib files which as a plugin i can't do.

Sure you can. Why not?

i need to change things myself rather than let the user change things for me.

Huh? You are the programmer, you decide what the user can do. They can only do a subset of what you can do, and you can do everything they can.


for example, i can't rely on a user to open a window with the file menu or close it that way. scripts do that automatically already now. can you imagine a game you like to play requiring a user to file, new window when every game scene happens and requiring the user to close the window every time as well? makes it an unplayable game.

Then, don't implement it that way. Where did you get the idea that the only way to open a window is to use a menu item? You can load nib files programmatically, just as you can create windows programmatically.


j o a r


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  • Follow-Ups:
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References: 
 >drawing and setting pixels (From: Robert Dell <email@hidden>)
 >Re: drawing and setting pixels (From: Uli Kusterer <email@hidden>)
 >Re: drawing and setting pixels (From: Robert Dell <email@hidden>)
 >Re: drawing and setting pixels (From: Cameron Hayne <email@hidden>)
 >Re: drawing and setting pixels (From: Robert Dell <email@hidden>)

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