Re: drawing and setting pixels
Re: drawing and setting pixels
- Subject: Re: drawing and setting pixels
- From: j o a r <email@hidden>
- Date: Sat, 21 Jan 2006 12:17:36 +0100
On 21 jan 2006, at 12.10, Robert Dell wrote:
ok, you run main and return nsapplication whatever. nsapplication
is already running and when my nib file got loaded in my first
version of the plugin, it overrode the main program's nib and the
program crashed. so i have to hard code my stuff.
You can't "override" nib files, using OOP terminology, they're not
classes. They might contain references to classes, but that's
something else. Why did it crash? Do you know?
going by what Apple says, the user has to do all the work, not the
program.
That's your interpretation, and I'm sure it's not correct in the
general case. Please give some concrete examples. You can of course
open windows programmatically, apps do it all the time.
You were talking about in-game UI earlier on, right? That's often a
pretty special case from an UI perspective.
j o a r
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