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Re: A puzzlement - A Cocoa Audio application
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Re: A puzzlement - A Cocoa Audio application


  • Subject: Re: A puzzlement - A Cocoa Audio application
  • From: Fritz Anderson <email@hidden>
  • Date: Mon, 30 Jan 2006 11:49:10 -0600

On 29 Jan 2006, at 9:37 PM, Paul wrote:

I am working on an application that needs to play multiple audio files with a lot of the functionality of Quicktime Player, that is to say show "timecode" and relative position. I also need to have the option to start and stop the audio at points other than the beginning and end, and an option to "trigger" another audio file.

I am developing in Xcode using Objective-C and had been thinking I could use Core Audio, but it doesn't appear to have all the functionality that I need. I've been looking at QTMovie & QTMovieView, but all the documentation makes the assumption that it is being used for video with audio. I am not having luck figuring out what I need to do.

I started to post this to the Quicktime Users group, but I wasn't sure that it was necessarily for developers.

You really do need QuickTime. The appropriate list is quicktime-api.

	-- F


-- Fritz Anderson -- http://www.manoverboard.org/ Consulting Programmer -- http://resume.manoverboard.org/ Step into Xcode, coming out late January -- http://six.manoverboard.org/


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 >A puzzlement - A Cocoa Audio application (From: Paul <email@hidden>)

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