Re: A puzzlement - A Cocoa Audio application
Re: A puzzlement - A Cocoa Audio application
- Subject: Re: A puzzlement - A Cocoa Audio application
- From: Fritz Anderson <email@hidden>
- Date: Mon, 30 Jan 2006 11:49:10 -0600
On 29 Jan 2006, at 9:37 PM, Paul wrote:
I am working on an application that needs to play multiple audio
files with a lot of the functionality of Quicktime Player, that is
to say show "timecode" and relative position. I also need to have
the option to start and stop the audio at points other than the
beginning and end, and an option to "trigger" another audio file.
I am developing in Xcode using Objective-C and had been thinking I
could use Core Audio, but it doesn't appear to have all the
functionality that I need. I've been looking at QTMovie &
QTMovieView, but all the documentation makes the assumption that it
is being used for video with audio. I am not having luck figuring
out what I need to do.
I started to post this to the Quicktime Users group, but I wasn't
sure that it was necessarily for developers.
You really do need QuickTime. The appropriate list is quicktime-api.
-- F
--
Fritz Anderson -- http://www.manoverboard.org/
Consulting Programmer -- http://resume.manoverboard.org/
Step into Xcode, coming out late January -- http://six.manoverboard.org/
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