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Re: Drag and drop... without moving mouse?
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Re: Drag and drop... without moving mouse?


  • Subject: Re: Drag and drop... without moving mouse?
  • From: Kevin Perry <email@hidden>
  • Date: Sat, 15 Jul 2006 09:54:49 -0700

I've tried generating artificial mouse dragged/mouse moved events a number of different ways, both at the CG and at the Cocoa level, and I can verify that the events are being generated correctly (and the mouse even moves visibly), yet my view doesn't get mouseDragged: until I actually move the mouse... It's very strange.

Any other ideas? Hopefully that isn't my "last resort"...

[kevin perry]

On Jul 15, 2006, at 2:33 AM, Uli Kusterer wrote:

Am 15.07.2006 um 11:16 schrieb Kevin Perry:
In my program, I have a feature where initiating a drag and drop and holding the dragged data over a certain part of the screen brings up a panel (think spring-loaded folders in the Finder). I want a view on this panel to be the drag destination. However, because the panel ends up sliding under the mouse cursor, if I don't move the mouse before letting it go and finishing the drag, then the panel can never receive draggingEntered: and whatever was under the panel ends up receiving the drag and drop... Is there a way to make that panel receive the drag and drop in this case? (it works in the Finder...)

Well, as a last resort you could try synthesizing a mouse-move. I.e. use one of those CGS functions to move the mouse one pixel and back when the new window opens... Not pretty, but maybe it gets the job done?


Cheers,
-- M. Uli Kusterer
http://www.zathras.de



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References: 
 >Drag and drop... without moving mouse? (From: Kevin Perry <email@hidden>)
 >Re: Drag and drop... without moving mouse? (From: Uli Kusterer <email@hidden>)

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