Re: Drag and drop... without moving mouse?
Re: Drag and drop... without moving mouse?
- Subject: Re: Drag and drop... without moving mouse?
- From: Kevin Perry <email@hidden>
- Date: Sat, 15 Jul 2006 09:54:49 -0700
I've tried generating artificial mouse dragged/mouse moved events a
number of different ways, both at the CG and at the Cocoa level, and
I can verify that the events are being generated correctly (and the
mouse even moves visibly), yet my view doesn't get mouseDragged:
until I actually move the mouse... It's very strange.
Any other ideas? Hopefully that isn't my "last resort"...
[kevin perry]
On Jul 15, 2006, at 2:33 AM, Uli Kusterer wrote:
Am 15.07.2006 um 11:16 schrieb Kevin Perry:
In my program, I have a feature where initiating a drag and drop
and holding the dragged data over a certain part of the screen
brings up a panel (think spring-loaded folders in the Finder). I
want a view on this panel to be the drag destination. However,
because the panel ends up sliding under the mouse cursor, if I
don't move the mouse before letting it go and finishing the drag,
then the panel can never receive draggingEntered: and whatever was
under the panel ends up receiving the drag and drop... Is there a
way to make that panel receive the drag and drop in this case? (it
works in the Finder...)
Well, as a last resort you could try synthesizing a mouse-move.
I.e. use one of those CGS functions to move the mouse one pixel and
back when the new window opens... Not pretty, but maybe it gets the
job done?
Cheers,
-- M. Uli Kusterer
http://www.zathras.de
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