OpenGL with Cocoa?
OpenGL with Cocoa?
- Subject: OpenGL with Cocoa?
- From: Rob Ross <email@hidden>
- Date: Tue, 18 Jul 2006 11:14:31 -0700
Is the API for OpenGL in Mac OS X available through cocoa calls, or
is it only available as a lower-level API?
I know there's a OpenGL view in IB, but other than that I haven't
seen any references in the Foundation or AppKit APIs to OpenGL stuff.
If it's not a cocoa thing, is there a mailing list that deals with
programming OpenGL in Xcode?
My basic question is, is there anything special I need to know about
the Mac's implementation of OpenGL in order to be able to use the
OpenGL "Red Book" as a tutorial to learn OpenGL on the Mac, using
Xcode/IB/Cocoa as the development tool?
Thanks.
Rob Ross
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